Mass Effect 2 ReviewA Story by MatrixAnother game reviewMass Effect 2 A couple of years ago I unwrapped a birthday present
that was Mass Effect. At the time I knew very little about the game but I’d put
it on my wish list and my aunt had come though. I went in with only the
knowledge that it was a shooter RPG, two genres I generally don’t get along
with. However within minutes of game play I was totally hooked and from the
second the credits began to roll my body ached for the inevitable sequel. That
sequel has come, and it is good. The story carries on from where the first let off. You
are Commander Shepard and you have been charged with the task of stopping the Reapers.
However that’s not all you have to worry about. A mysterious race of beings
known as the Collectors are attacking human colonies for a seemingly unknown
reason. Not only does Shepard have to prepare for a Reaper invasion but (s)he
also must find out the truth behind the collectors. I wanted to keep the plot summery short for two
reasons: to give me more room to actually talk about the game, and because
there isn’t much to say. But more on that later. First of all if you played and loved Mass Effect 1 you
will love this game. (And if you haven’t, seriously what the hell are you
waiting for?) From the moment you pick up the controller it hooks you in, and
once you’re in, you’re stuck. The story wastes no time getting to the good
stuff, the combat has been revamped (and for the better I might add) and even
the conversation system which made the first game legend has been improved. The
classes have made a return but no longer are they simply bound to the combat,
tech, biotic. Though those ideas certainly are present each class has each own
unique feel and set of abilities as well as its own super move to set it apart
from the others. The special move is permanently mapped to the Y button for
easy access and the option to have two other possible moves mapped to the
bumpers. Weapons have ammo now but Bioware
has found the perfect balance. Never did I have so little ammo that I had to be
conservative with my bullets but I never had to much that I could waste them.
The ammo really serves the purpose of forcing you to change weapons every once
in awhile and since this game has made weapon typing more important you will be
thankful to be proficient with your full arsenal. Before I go into great detail about all the changes
there is something I must tell you. The immersion in this game will floor you.
I have played many games and I dare say I’ve loved some of them but never have
I played anything like Mass Effect. I actually have trouble calling it a game,
it transcends the very definition of “game” and because an experience of its
own. Between all the conversation
possibilities, character choices, mission options and everything else that has
been added when Bioware says no two game experiences are alike, they really
mean it. More so if you are wise enough to import your Mass Effect 1 game.
Every little choice you made has had consequences in the world. Whether that
means getting an e-mail from an old friend or running into a criminal you
caught in the citadel, you will have a VERY hard time believing this game was
not tailor made just for you. As a matter of fact there’s probably more content
you will never see then most games are made up of. This game takes place two years after the first and as
a result the world has changed. The citadel has been completely redone, as has
the Normandy. While the former was the changed to make it smaller and more
personal the latter has had major upgrades not the least of which to the
realism factor. Crew have beds, the captain has his own quarters and there are
bathrooms. There are more groundbreaking additions I can’t talk about but even
the little additions are a nice touch. You can also shop throughout the galaxy
to buy things to put in aforementioned Normandy. Just don’t forget to feed the fish. Even the
conversation system, which already verged on perfection, has been improved.
Characters aren’t static while talking, they move around, react and
occasionally Shepard has the option of jumping in a conversation with either a
paragon or renegade action. Though hard to explain on paper, trust me these things
make a difference in the overall presentation. You also have more than 2
options for who you romance. And let’s face it Ashley was racist and Liara was
annoyingly innocent. The new options are very welcome and will form a real
connection with the player over the course of the game. Of course none of this would be worth anything without
interesting characters. All the old crew make an appearance in one way or
another (long as they aren’t dead that is) and it really is nice to see some
familiar faces. The new characters are just as deep and complex as the old ones
and you will care for their wellbeing. Which is good because 90% of the games
story missions are gathering the whole group then gaining their loyalty. While
this means that each mission is unique (no more show up to a beacon to find a
thresher maw for the 90th time) it also means there are fewer
missions, not a lot less but it is noticeable. And if you worried about being
bored because of the constant recruiting, don’t be. Every time you feel yourself
slipping away from the game it throws in an earth shattering plot twist or
scene, including one with Joker that absolutely blew my mind. Unfortunately even a game this great isn’t without
flaws. It may surprise some to hear it
but this game is shockingly short. Really surprising when one realizes that
it’s a two disc game. It took me about 20-25 hours doing every side mission I
could get my hands one, but then again considering how individual this game is
I have no doubt that I missed out on half the content on my first play
through. For better or worse there isn’t
an inventory anymore, with it no billion weapons to worry about but also no
micromanaging. I didn’t mind personally but who knows maybe people like that
stuff. If you’re awesome enough to buy the collectors edition you will get
enough free stuff to justify your purchase but most of it is armour. The
problem is that the armour covers your face and since so much of the game is
dialogue you will be missing out. The other main problems people had were , at
times, insanely long loading screens and a mining mini game that has been added
which is annoying at best. Don’t get me wrong though, these are hard core
nitpicks I had to sit down and think of them AFTER I finished the game to realize
what bothered me. If someone was to ask me why I bought my PS3 I would
look them in the eye and say “God of War 3”. And while I already owned a 360 I
can honestly say Mass Effect 2 is worth the purchase of the full console just
for the game. It’s that good. (p.s seriously though, go out and play the first one) 5/5 © 2010 MatrixReviews
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1 Review Added on June 17, 2010 Last Updated on June 17, 2010 Author
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