![]() Seriously radical change for FIFA16A Story by jamesbondsThere needs to be a seriously radical change for FIFA16 FUT to work out with player ranges and the only way to do this is base player prices on how many matches it would take to obtain said player, with tournament wins and division wins being a bonus. Right now you barely make any coins from playing a match on FUT, when you factor in contract/fitness/injuries, you barely profit from the match rewards, especially when the DNF is broken and you're getting 500 coins or less a game. So logically, I think we need basically an additional 500 coins per match, injuries need to become more rare and player fitness needs to get lost completely, or have less effect/go down slower. This way, people can actually be rewarded for PLAYING the game and truly feel like they are building a team as they go along. That's the gameplay we expect from FUT, it is for me anyway. If anything FIFA points should be nothing more than a shortcut, NOT the only way to improve your squad. So let's say you profit 500 coins a match (after buying contracts and fitness etc). How long should it take to get certain players, as this will determine their new market value range. 10 games isn't really much, so that should basically earn you enough coins to buy a semi decent player. 10 x 11, after 100 or so games you would have a semi decent team, which would almost be your starting point. From then on, you would get a new player every 20 games or so to keep improving your team over time. This can dissuade ragequits too, oh you ragequit? Barely any coins for you. (Have a match finish bonus of 250 coins, match win bonus of an additonal 100 on what it is now?) This will make the game a level playing field. You play games and win them? You will end up with a team as good as other people. You pay for FIFA points? You will get a better team faster, but it wouldn't be vital for success. You will feel more attached to your players and team as you will be building it slowly, you will learn how to use each player on your team to perfection and the teams you build will be unique. This could potentially bring bronze and silver players more into the mix. At the moment people only really use silvers for strong links/chem reasons or to make a full silver squad. With this idea, you will then maybe have to use Silver/Bronze players more to make a squad you can afford with good Chem. And it won't be such a huge disadvantage because other players will need to do the same, unless they buy FIFA points. I am of the opinion that if someone spends real money on FIFA points, they kind of deserve a better team. They paid extra for it, it's like First class and Economy class for me. Sure in an ideal world, a plane will have full seating at the same standard but the reality it is, some people want to spend that extra money to have a better experience. Economy class gets you where you want fifa ultimate team coins, but perhaps the journey isn't as easy as the First class one. We all except that, and I have no qualms with that being a thing in FUT. This is the only way I see player price ranges being fair and realistic. but please, if you have an idea etc then post it here, I'm interested in how pepole feel about the future of FUT. See more at http://www.fut16coin.com/
© 2015 jamesbonds |
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