Gron Warcry

Gron Warcry

A Story by hardscoper6
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A character layout for a skyrim roleplay

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Gron Warcry


History:


As a child Gron lived in a Dwarven city deep under the ground with his parents and brother. At the age of 13 he ventured out of the city and into the “over world” to explore. He had a run in with a bear. Next thing he knew, he awoke in the guards quarters in Solitude. One of the guards had come across the attack and saved him and took the boy back to Solitude. The guards took care of the boy for some time until he came of age. Gron is now a very strong believer in the Legion and hopes to eventually settle down in Solitude.


Goals:


Gron wishes to find and reunite with his family, even though he hears many stories of Dwarves being dead and gone. Gron will always go out of his way to adventure a Dwarven city, because of curiousity and hope he may find a clue to his family. This wound him up in hot water when a troop of Legionaries caught him in the wrong place at the wrong time, winding him up in carriage headed for the beheading block.


Habits:


Will go out of his way as long as gold or drink is involved. He will do any task as long as he knows he will be rewarded with either/or. He enjoys adventuring but will always stop in town and get a drink if possible. He will sleep outside but always will prefer an inn, as he can drink to his heart’s content before passing out.


Phobias:


Silly as it is, Gron will never ride a horse, as he fear the height from the horses back. He also avoids giants and mammoths whenever possibly as the size difference frightens him. Same goes for dragons but won’t back down against a dragon if the need arises.


Prejudices:


Gron has a large prejudice towards all other blacksmiths work. He will only use a weapon smithed by his own hands, otherwise he prefers hand to hand combat. When he makes weapons he would much rather have an axe in his hand, 2 handed preferably but he likes to keep a 1 handed axe on him for quick retrieval when ambushed. Gron won’t use magic under any circumstance and thinks reading is a waste of time, and as such won’t even touch books. This means he doesn’t use anything dealing with magicka, enchanting or alchemy, however, he thinks of his dragon born abilities as a gift and will use them when needed and will use ONLY health potions as needed, but will never make them, only take them, to Gron, a bottle of wine is much more useful than a health potion. Gron will only use heavy armor, as when a weapon is swung at him, he feels that having heavy armor is the obvious choice. Gron won’t spend a coin unless absolutely necessary as he loves gold, he will throw punches before paying someone off.


Guidelines:


-Always checks Dwarven remains
-Always prefers a bed to a sleep roll
-Always will stop for a drink when possible
-Only uses his own handy work, if there is none to be found, he will fist fight
-Goes out of his way for coin and drink
-Will never ride a horse, only travel by foot or carriage
-Avoids dragons, mammoths and giants when possible
-Only wear heavy armor, made by himself, otherwise he will wear simple clothing and avoid battle wherever possible
-Only uses axes, 2h preferable but will use a one handed axe should he be ambushed
-Won’t spend coin unless absolutely necessary (aside from inns and drink)
-Won’t use magicka, enchanting, alchemy or potions (aside from health) but will use shouts
-Won’t read books
-Gets violent before spending any coin (intimidates/brawls before paying someone off)

© 2013 hardscoper6


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Added on March 9, 2013
Last Updated on March 9, 2013