Retrieval and ReplacementA Chapter by Eddie DavisWhile Aurei's group searches for the horrible beast, the Necromancer's Guild plans a terrible surprise for them.20. Retrieval and Replacement A distance from the town, far out
of sight of the keenest eyed observers from the Keep’s Tower, an airship
hovered over a small knob crowned with a series of large weather-worn
boulders. From the deck of the ship a
group of wizards squinted in the bright summer sun looking directly beneath
them. "There!" One pointed to a
large hole formed by the erosion of the soil between the boulders. The others squinted until they all
saw what he was pointing to. "It's in there. See the dark patch around the rocks? Blood." "Surely they didn’t kill it!" "No, but they did succeed in injuring it badly. It’ll go into a sort of hibernation for weeks until it heals. If they find it in that state they’ll kill it for sure. We’ve got to take it up into the ship, let it heal so we can use it some other time." "We can’t let it die for nothing.
They’ll be searching for it, to try to kill it. But if they don’t find
it they will think its still out there.
That might be more unsettling to them, thinking the thing is out there
somewhere. Besides, I think I have an
idea… we’ll make a substitution." The wizards near him looked at him in
puzzlement. "Jack." he said, and his
single word explanation seemed to satisfy all the men. *** They rode all morning and midway
into the afternoon before Sir Davit was able to find the first trace of the
beast. The tracks of the creature were
large and it was injured by the drops of dried black blood that accompanied the
footprints. An hour after they located
the tracks, they had followed it to a large hill littered with huge rocks. The party was very uneasy as they approached
the hill, but as they neared they were surprised to see a flock of sheep near
the summit and two shepherd boys watching them approach. The two young boys seemed very
nervous to see Aurei until she and the group introduced themselves to them. "You’re the barmaid from Westmark?"
one of them asked meekly. "Yes," she smiled to
reassure him, "We are trying to track down a terrible monster that killed
several people south of here yesterday.
Its tracks are what you see in the dirt there, along with its blood, so
it has come up here. Have you seen
anything?" The two youths looked at each other
as if trying to get permission from the other one to speak, finally the first
boy spoke, "We didn’t see a monster, but the reason we are here on this
hill with our flock is that we did see something very unusual." "What did you see?" Sir Davit asked from beside Aurei. "It was this morning, about
three or so hours after sunrise. We
were about a mile west of here, letting our flock graze on another hill when we
saw something floating across the sky." "Floating?" Aurei asked, not certain she had heard them
correctly. "Yes ma’am. Something very big. We were afraid it was a Dragon or something - we’ve never seen one, but you never
know. Anyway, we watched it for a long time.
It was far away and coming from the south, but as it got nearer, we
could see it was some sort of ship." "In the air?" Aurei glanced over at Sir Davit, then to
Brother Darv, both looked more concerned then surprised. "Yes, ma’am, I know it sounds crazy, but it was like some sort of sailing ship - a regular merchant’s boat that sails on the water, but it was sailing in the sky. It had some sort of weird magical wind or something twirling underneath it like a whirlwind. We got scared and gathered our sheep under a copse of trees on the hill, then lay down in the grass and watched it." "The ship came slowly up until it reached this hill. We could see some people or something moving around on deck, and they were looking over the sides. They dropped something --- I guess it was an anchor or something" when they were directly overhead where we are now standing. A little while later the ship began to sink down slowly until it was almost touching the hilltop." "We couldn’t see what happened then, but we
heard the sounds of something big being moved and maybe an hour later it rose
back up in the air, they pulled the anchor back in and it turned around and
headed back to the south. When it
disappeared, we decided we just had to see what it had been doing here. We thought they might be some sort of
pirates who buried their treasure up here or something. So we brought our sheep up here, and about
the time we got up here we saw your horses riding out of the north so we waited
for you, hoping you wouldn’t be with those pirates." Sir Davit smiled, "We’re not
with them - and they weren’t pirates, but wizards. That was indeed an air ship you saw. Some Archmages in the southlands have them
to travel around in." The boys were wide-eyed in wonder, "So
that was a boat-load full of wizards?
What were they doing up here?
Picking up the monster you are looking for?" Sir Davit, Aurei and Brother Darv
all gave glances at each other, all suspecting that very thing. "Maybe," Aurei finally
said to the shepherd boys, "Have you seen anything up here that would tell
us if the monster was here before the airship arrived?" "Oh yes!" the other boy
found his voice, "Follow me and I’ll show you!" He beckoned for them to follow him a short
distance across the summit of the hill to a place where several large boulders
had formed a sort of small cave. The
smell of strong animal musk filled their nostrils as they approached and they
could see that something had dug out a sort of shallow burrow recently, for the
soil was lose and dark. Peering into
the enclosed area, Aurei could make out a dark patch that she suspected was
dried blood. Several human footprints
were found in the dirt and from the scratch marks leading out of the burrow,
someone had pulled something out of the hole and then dragged it a short distance. The grass in the middle of the hill was
flattened and there were a few drops of dried blood on the ground. "This is where they hoisted it into the airship," Sir Davit said to
them as they knelt and looked at the impression in the grass. "Who do you think it was?"
Aurei asked in a whisper as Brother Darv talked to the shepherd boys nearby. "Necromancer's Guild, most
definitely. They have plenty of wizards
in the guild and I’ve heard they have a small fleet of airships." "They really float in the air?" She asked the knight. "They have an enslaved Air
Elemental keeping it in the air. At
least that is what I’m told how they do it.
At any rate, I’d say they rescued the beast, and so that probably means
they were the ones who brought it here to begin with. It sounds like something they’d do." "Why?" "I’m not sure - probably to
cause chaos and fear. They like setting
a feeling of apprehension and terror in a region before they begin to
infiltrate it. Not good if they are
operating this far north, Duchess." "Great. So do you think they’ve left the area?" "I imagine so - they probably
don’t want to have their ship sighted by too many people." "What about the monster they
picked up? Will they drop him off
somewhere else?" "I don’t know, Duchess. They were heading south though, the
shepherds said, so maybe they’ve left the area." "At least for now." Aurei finished the knight’s thought, "So
what do we do now? Head back to Westmark
empty handed?" "Well it's too late to reach Westmark
by sunset and since they picked up their monster here, I don’t imagine the
Guild will be coming back to this location.
It's on a hill with plenty of cover, so I’d recommend we camp here for
the night and head back tomorrow morning." Aurei was no fan of camping outside, but the plan was the most sensible, so she agreed. They set up camp amidst the big stones on top of the hill and the shepherd boys stayed with them, happy to have some company (and probably some protection) this evening. Darkness was falling when one of the men
from town called them all over to see something. Halfway down the slope of the hill to the
east there was what appeared to be a very large club of some sort, lying in the
grass. They went to look at it in the
rapidly dimming light. "It looks like something an
Ogre would use," Brother Darv said, "Only larger." Sir Davit agreed, "More like a
Hill Giant, I’d say. It is a wicked
thing - look at those rusty spikes and mangled bits of chain and wood at the
head of the thing. From the looks of
the shaft, it is very old." "It looks like it was dropped
recently," Aurei stated what seemed obvious to her. "Well, I don’t think a roaming
giant would use such a dilapidated weapon.
Even Ogres and Hill Giants keep their clubs in better shape then this. Besides, they’d probably be looking for one
lost, as they prize their weapons greatly.
Boys, have you heard of any Giant or Ogres in the area recently?"
Davit asked the shepherds, who both shook their heads. "You haven’t seen any giant
creature moving about - Ogres, Trolls, Giants or anything like that?" "No sir, and we’d know, as the
sheep would be very frightened if they smelt them." "See, Duchess? Its probably an old one dropped years ago by
a roaming Hill Giant that camped on the top of this hill. Maybe he discarded it. Rain may have eroded the hill enough for it
to slide partway down the slope, which is why it was on top." Aurei was skeptical, "I don’t
know, Sir Davit, with the Necromancer’s Guild messing about at this very spot
earlier, I think I’ll keep first watch tonight, just in case." "That is fine, Duchess, but
rest easy - the sheep seem very peaceful right now, and they’d be agitated if
they sensed a Giant or Ogre nearby." "I hope you are right, Sir
Davit." Aurei replied, scanning the darkness for anything. Thankfully she saw nothing, but her unnerved
feeling would not go away. © 2014 Eddie DavisReviews
|
StatsAuthorEddie DavisSpringfield, MOAboutI'm a fantasy and science-fiction writer that enjoys sharing my tales with everyone. Three trilogies are offered here, all taking place in the same fantasy world of Synomenia. Other books and stor.. more..Writing
|