Class Concepts: The Assassin

Class Concepts: The Assassin

A Story by A Modern Hippy
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This concept is purely for use as a guide to the capabilities and powers of what I consider the important class types, as well as what type they are and what equipment I see them using.

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Assassin

*Type: agility, speed

*Special: Three paths, Nine skill types

-Utility; Cloaking, Carry and Weight magic

-Combat; Ghosting, Prediction and Magnetism magic

-Herbology; Poisons, Hallucinogens and Serums

*Armament; Twin long needles, Chain, Throwing knives, Leather/cloth armour

© 2014 A Modern Hippy


Author's Note

A Modern Hippy
Another of the classic and, to me, overly restricted classes of fiction writing, regardless of the setting and character. As with the paladin, I've identified the basic paths of an assassin type, but also expanded them a bit and allowed some free movement of ideas within the class concept.
The form of the spells and skills is entirely in the hands of any writer who takes some inspiration from my models.

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Compartment 114
Compartment 114
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Added on December 25, 2014
Last Updated on December 25, 2014

Author

A Modern Hippy
A Modern Hippy

Perth, Australia



About
Message me any setting+animal+object+ (optional) genre and I will write a short story using those elements. Also, any post with the title 'Character Concept', 'World Concept' or 'Story Concept' i.. more..

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