Class Concepts: The Paladin

Class Concepts: The Paladin

A Story by A Modern Hippy
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This concept is purely for use as a guide to the capabilities and powers of what I consider the important class types, as well as what type they are and what equipment I see them using.

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Paladin

*Type: strength, endurance

*Special: Four paths, Twelve skill types

-Light; Healing, Revealing and Cleansing magic

-Judgment; Binding, Releasing and Exorcism magic

-Blessing; Speed, Sensory and Resistance magic

-Combat; Strength, Speed and Defence enhancement magic

*Armament; Longsword, Lance, Full armour, Tower shield

© 2014 A Modern Hippy


Author's Note

A Modern Hippy
The paladin is a favoured class pretty much wherever it crops up, but they are also restricted to pretty much a few armaments and a few spells without much room for variation. With this basic concept, I tried to free up what 'Paladin' means in terms of a character type at the same time as keeping what makes a paladin a paladin.
The form of the spells and skills is entirely in the hands of any writer who takes some inspiration from my models.

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Added on December 25, 2014
Last Updated on December 25, 2014

Author

A Modern Hippy
A Modern Hippy

Perth, Australia



About
Message me any setting+animal+object+ (optional) genre and I will write a short story using those elements. Also, any post with the title 'Character Concept', 'World Concept' or 'Story Concept' i.. more..

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