![]() Plugged into PatriarchyA Poem by VERONICA![]() No Disclaimes.![]() I am floating away from this civilization; each adventure becomes more telling/brilliant/real, as I meander using my intellectual/emotional compass to guide my feet. They take me through time & space, my conversations lead me to deconstruct the lies permeating the physical realities we live in. Deconstruct the underlying social dynamics where we project perpetration & victimization because we’re stuck in patriarchal colonialism. & I come home to find my roommates with the blue glow of a wide screen plasma blinking rapidly, un-noticeably, lighting their profiles in the dark. Fingers click & clack at plastic buttons as they inch closer to the stories that play out on the television: The vantage points of 2 soldiers divided by a horizontal split in the screen; these men are playing war. Explosions. Blasts. Bang. Shooting. Reload. Shooting. Virtual killing. Respawn. Do it all over again. They see a game, I see our destruction as human beings & I cannot remain silent. --Video game technology is moving at an alarming rate-- I start --from the gamers controlling drones shoot on the screen & produce real life casualties, to the 3D worlds to be released before long where humans can further act out war as though they are there. The advertisements target our youth, indoctrinating them in the dogma of war culture. At school the recruiters funnel those neither college nor prison bound to be pawns, like the ones on the screen, except they can’t respawn. & these recruits are so innumerable that the state disregards their deaths, carries on with its imperial plans, the war machine keeps turning-- the gamers keep playing. & as I’m talking their reactions are all too familiar; rationalization, suppression, repression, denial. & it’s hard not to take it personally. My voice feels snuffed, disregarded, labeled as as crazy/dissident/sensitive. They will not accept these truths. what I am saying, contributes momentarily before he’s ultimately seduced by the machismo of the machine. Patriarchal-war-game culture has killed the part of themselves that will listen to me & the natural femininity in my speech, in themselves. When the gamers wear their headsets & shout into the hollow world wide web the homophobia is rife. It’s “f****t” this & “suck my dick”, enjoying anal sex becomes an insult somehow. & that may be something they like themselves, & I know that in those who yell the most-- all day, plugged in, screaming “f**k it in the a*s”, stroking to the video carnage-- are closeted, isolated, out of touch with their queer sexualities. This type of gamer used to live with me, his out-of-shape, gross body, sweating milky, no communication, no consent established, as he wraps his hands around my neck & smothers my voice. & how far does this all go? rigid hierarchies that abuse & kill parts of the men who volunteer for the force. The war my roommates play is far removed from the material destruction on the fields, the bloody dismemberment, bodies erupting, spraying fleshy shrapnel. It’s as far removed as the scientists developing the Atomic Bomb & the pilot of the B-29 that dropped that s**t on August 6th, 1945 from the actual genocide that ensued. They were so far from it, they stopped believing that matter matters. Instead they thought that the atom-- the fundamental building block of our day-to-day realities-- is worth breaking/smashing/destroying to level a city in a moment, to blast searing waves of radiation glowing dragons that kill & mame hundreds of thousands, instantaneously. The city blazes for days, trapping & burning relief parties from neighboring towns. & pour down black rain that sticks to the skin like tar toxic poison for those not even in the city on August 6th. It will kill them, maybe years later, but it will kill them. My roommates may never come to drop an atom bomb, or hold a gun facing civilians in Pakistan or Afghanistan, or lead a nation into the fog of war, but they’re being prepared for that. The 60’s in Indonesia lead to a genocide of half a million. Uh-merican-backed death squads stifled/brutalized/killed anyone connected with the lefties-- connected to the left side of their brains. The killers would crowd the theaters. American gangster films-- projected lies on the silver screen-- kill their compassion. & the men dance across the street the same ways that people do in the musicals. & when they enter the warehouses by the church of American video they slaughter their victims the same ways that people do in the gangster films. Did the Hollywood writers know that their imaginations of violence were breathed into life in more ways than just on screens? the game my roommates were playing, was released the advertising clips were uncanny to film previews. How will those stories be conducted into the material world through these friends? I guess what I’m saying is that media in this culture is toxic. Not only do the devices-- the smartphones, laptops, gaming systems-- radiate microwaves through our bodies, but they seek to mold our minds into good consumers & good soldiers-- pawns of a corporate state. We are the media. We must take back control of these stories, speak our truths, instead of playing out lies. It can heal you. It was in this way that the survivors of the atom bomb coped. Transcribing the events sparked introspection & self-restoration. Sharing stories with other victims developed an understanding of what had happened. Writing empowered them to fight the radiation sickness, sharing that writing empowered others to do the same. We all experience trauma at the hands of a patriarchal, colonial, corporate state; from victims of sexual assault to poor youth recruited to the frontlines of battlefields, from Trayvon Martin to the 10 transwomen severely attacked in our city’s downtown over the past 4 months The less we remain silent about this violence, the history of violence & the microaggressions that contribute to it, the more we can bring healing to this world of lies. As you speak, spit cinders of truth, our own dragons smoking, as we burn the state.© 2013 VERONICA |
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Added on October 11, 2013 Last Updated on October 11, 2013 Author
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