![]() Cryptbloom has destroyed RuneScapeA Story by Lucyxingchen![]() The players who use Cryptbloom to kill bosses using PVMe's optimal Revo rotations do not know anything regarding the system of combat, its complexities and how it functions.![]() Cryptbloom's release was anticipated in large part because when was combined with Animate Dead, it gave players with no experience in PvM an extra amount of freedom to take on bosses. After a couple of months, it was redesigned to the point where, with Revo rotations, a large part of the PvM content can be hard-AFK'd without involvement from players. I'm not completely against it As technology has advanced in the past, the capacity to efficiently complete content has always been in sync. Cryptbloom however has completely thrown this process out of balance and actually hindering the growth of the overall players with their capacity to play PvM. It's possible to tanks Telos with a soaring 300-400% in Cryptbloom with any difficulty. This is an opponent that for years has been the ultimate test of the PvM abilities. The players who use Cryptbloom to kill bosses using PVMe's optimal Revo rotations do not know anything regarding the system of combat, its complexities and how it functions. Therefore, the transition from AFK the GW2 game to other content is actually more challenging than it was in the past. What's the outcome? Many are complaining about the bosses in the endgame and the inaccessibility of the game without taking the time to understand the way combat works over and above the AFK rotation. This Reddit over the last few months is now so full of users complaining about being unable to play AoD, Solak or Vorago. Threads on comments of people complaining that bosses are difficult or are too difficult to master. I'll bet that if Cryptbloom had been released prior to Raksha was released, no one would have been complaining, causing the Raksha's DPS to be reduced. The bossing aspect of Runescape is getting too easy because content is being more and more tailored to Cryptbloom players, ignoring most mechanics since they've been put in to god mode. Please Jagex. If you are releasing your final EGWD boss, make Cryptbloom unfeasible. Create a dead animation that cannot work within the boss. Inspire people to learn to effectively PvM. This will help in the future of content being used without complaining or being put in the "too difficult" basket. I'm sure I'll be criticized for this blog post and have been downvoted to oblivion, but it has to be stated. Cryptbloom is the one thing that has destroyed RuneScape.RSorder Offers Cheap Old School RS Gold(OSRS GP), Accounts, Items and Boosting. RuneScape Products (Old School, RS3) for sale with more surprises on rsorder. ![]() © 2022 Lucyxingchen |
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Added on March 16, 2022 Last Updated on March 16, 2022 Author
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