"As part of EA's realignment in recent weeks, we've announced internally just a little adjustment having a development staff to raised focus our teams against priority growth
Catch Rare Pokemon areas," EA said in those days.I suppose you have the slight chance that EA would keep the servers running despite the fact that there is no one left to patch the activity or add new content.Or an even slighter chance that they'd assign another developer to help keep the project.In the end, though, EA decided that the activity wasn't worth the server maintenance costs anymore.
ArenaNet desires to raise the stakes with World vs.World, the largescale playerversusplayer for MMORPG Guild Wars 2.On October 4th, they'll be launching the initial season of normal matchups involving the different worlds of the activity."We ve broken the NA region into 2 leagues of 12 worlds each as well as the EU region into 3 leagues of 9 worlds each," said ArenaNet's Devon Carver round the GW2 website.
"The worlds in each league will deal with each other inside the course of 7 weeks for a sum of prizes based on their performance in each matchup in addition to their performance inside the course in the season.The leagues will probably be determined by world rating at the conclusion in the matchups prior for the start in the season.Once the growing season begins, the leagues will probably be locked you will see no movement into or out from the league.