What was that about PC gaming is dying, Cliffy B.The thing causeing this to be look absolutely embarrassing for big publishers is the fact they're struggling nowadays to shift countless copies for almost any game in just one month across multiple platforms.Forget just one platform moving countless units.Yet
CSGO Skins here it is we're in possession of DayZ, inside the alpha state with lots of warnings and barricades setup to deter people away inside the alpha because it is all glitchy and stuff along with the game seems to move countless copies.
Insane.If you think that is a few odd anomaly that happened underneath the gaze in the drunk blue moon which in fact had someone to many Labatt Blue beers, reconsider.DayZ is following behind Chucklefish's Starbound, which were able to move countless copies.A little further within the future we also have Rust, from creator Gary Newman, that have been in a position to move 150,000 copies inside a fortnight, along with set to seal in around the million game march achievement.
What we're seeing here could be a shift within the market paradigm.What we're seeing is gamers standing and speaking employing their wallets.Crappy blockbuster titles designed to mirror Hollywood aren't standard; they're ignore selling such as the hot tamales they was once.Yes, there's a occasional winners like Tomb Raider, Battlefield 4 and Call of Duty: Ghosts, however when you aren't a big name anymore the flash and panache of set pieces and semibrand name voice actors just won't work.