In addition to the character classes players can unlock development paths according to Ascendency mechanics' Trails. Because of this, each class gains the capability to
Path of exile currency unlock a"subclass", offering added passive bonuses and allowing better customization of this character for the player.
Templar - access into the Hierophant Inquisitor and Guardian classes. Shadow - access to the Assassin, Saboteur and Trickster classes. Marauder - accessibility to the Juggernaut, Berserker and Chieftain classes. Scion - accessibility Ascendant, to a single course. Ranger - accessibility to Pathfinder, Raider and Deadeye classes. Duelist - accessibility to the Champion, Gladiator and Slayer classes. Witch - access to the Occultist, Elementalist and Necromancer classes.
Courses dependent on the Trials of Ascendancy's mechanics - the best way to allocate points and how to unlock courses - is described in another chapter of this guide.
In Path of Exile, as in many hack and slash games, things - in this case weapon and armor elements - may have slots. This is where the differences start - in Path of Exile, you don't put stones which boost their parameters, but skill rocks that allow characters to utilize lively abilities.It works on the same principle as in the older Final Fantasy VII. The player places a skill stone in the slotmachine, and then puts the item on the character to be able to
buy POE orbs use the skill associated with the stone.